Category Archives: Book Reviews

Book Reviews

Review of Mobile Design Pattern Gallery

A quintessential catalogue for mobile developers, this is a no-frills systematic guide to common patterns. It tries to be device-neutral but does illustrate good and bad patterns on both droid and iOS devices in an easy to navigate and follow … Continue reading

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Review of Publishing with iBooks Author .

The recent iBooks Authoring tool released by Apple has given amateur book writers and enthusiasts a direct enablement to self-publish their own interactive books to Apple’s bookstore, in a similar way that developers have been given access to the app-store. Nellie McKesson … Continue reading

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Review of jQuery Mobile: Up and Running .

This book does indeed seem like a pre-released even though it has alredy been published, but it feels a bit incomplete in many areas, which was the general gist I got from reading this book and comparing it to various … Continue reading

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Review of ‘Mastering Advanced Git’ by McCullough and Berglund

I probably own about one or two git books, I use git quite a bit but I don’t go beyond my normal basic routines. I then was given the opportunity to review Mastering Advanced Git, a 3-and-a-half-hour video by Matthew … Continue reading

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Review of iOS 5 Programming Cookbook

The follow on from iOS 4 Cookbook, which I thoroughly enjoyed by Vandad Nahavandipoor, is the opposite of what you might find being the more concise O’Reilly books on specific iOS topics, that I normally review. Depending on how your mind operates, this … Continue reading

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Review of Essential iOS Build and Release

Essential iOS Build and Release by Ron Roche is another of those ‘micro-books’, a concise book with a scope solely focused on how to build for testing and publishing your iOS App, whether it’s AdHoc, App Store or through Enterprise … Continue reading

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Review of “Designing Mobile Interfaces”

This book centralises the science of designing interfaces, void of any specific platform or device but rather allows the reader to think spatially in terms of UX for the thumb. The Mobile developer will be able to follow the various … Continue reading

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