Review of Developing Android Applications with Adobe AIR | Véronique Brossier

The first android book that I am going to review, but this book in particular is on how to develop Android applications with Flex, more specifically. The book, titled Developing Android Applications with Adobe Air by Véronique Brossier is the book I have been waiting for a while. While there are tons of resources on developing droid applications natively with Java and the Android SDK, a book for Flex developers on how to leverage their existing skills has been quite scarce, or at least non-centralised.

This book aims to achieve this centralisation, and covers a wide range of features, accessing device-hardware components such as camera, to gestures and saving data on the device with SQLite. And even though this book states android, you may also be able with Flash Builder 4.5 to target Blackberry and iOS devices as well, with some caveats.

I found the book to be easily understood, as a Flex developer but for non Actionscript developers, I think they may find this book quite hard to follow, without the fundamentals of AS, in which case they would need to read some Flex development books.

I am not sure when I will start developing android apps, but having this handy book with me, on my iPad, I can look at extending my iOS applications into having sister Android apps at a later stage, and this book will give me that guide. 



I Rate this book:  3.5 out of 5


Developing Android Applications with Adobe AIR

Developing Android Applications with Adobe AIR, 1st Edition

By Véronique Brossier

Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from…

Format: Print, Ebook, Safari Books Online

Publish Date: April 2011

 

 

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5 Responses to Review of Developing Android Applications with Adobe AIR | Véronique Brossier

  1. componio says:

    Hello,having read the book, would you say it is also valueable for Flash Developers not working with Flex but with as3 only and IDE projects?Kind regards,Sebastian

  2. Doron Katz says:

    For sure. Pretty much getting an air app either as flex or AS that's abstracted.  UsingFlash Builder 4.5 and you can combine both I don't think it's too hard to have a heavily focused AS app with just the minor opening mxml file. 

  3. componio says:

    thanks for the speedy reply, we’re considering buying the book.Kind regards,Sebastian

  4. Doron Katz says:

    Awesome  Thanks for reading my post. Remember a lot of the book you could use for iOS devvia flash builder too. Enjoy mate

  5. Doron Katz says:

    A very important topic in my opinion, whether you are working on the Mac or iOS platform, is grand central dispatch, understanding the mechanics of queue marshalling and this book does the trick. It’s short in size, but with iOS4 and Blocks, it makes working with something on the main thread, on a split thread, more comprehensible, and the author provides concrete examples on how to utilise them, but it’s definitely not for the novice developers.But for efficiently tweaking your code, for an intermediate developer, this book is a must, and I am a fan of Nahavandipoor, having read his previous book on Graphics. But I am happy with content level, I perhaps would keep this book as a reference and then dig deeper into it later, and even though I am primarily iOS (not Mac OSX) developer, it is good to understand how the principles work in iOS’s cousin, the desktop OS. Publisher Description:Wouldn’t it be great to take advantage of multicore processors without having to manage threads? This concise book shows you how to use Apple’s Grand Central Dispatch (GCD) to simplify programming for multiple cores on iOS devices and Mac OS X. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps.

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