iPhone 4.0 Retina and what it means for your graphics

With thanks to the new Retina display on the iPhone 4  announced by Apple earlier this week, the text and images will be more crisp, with the new device boasting a 960×640 screen which is 4 times the pixel size, as it’s predecessor. However the issue arises, when users who use your app might notice that your graphics and text may not be as clear as they might have once thought. 

For fonts, XCode will render them fine and improve the sharpness, but for graphics, you need to go back to Photoshop or whatever you guys use, clean up your graphics and make it look sexier. Icons, fonts written in as an image will have to be improved, otherwise they will look pixelated. It will be good practice, as you might also be targeting the iPad and for the iPad, bigger screen means you need higher quality graphics, so you could in a way target both devices.
This entry was posted in General and tagged , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s