When will we get the invite to the Flash iPhone wedding?


The marriage of Adobe and Apple

Constant  semi-periodical rumours have spreading in the blogosphere since the inception of the Apple iPhone, that Adobe and Apple would come to some sort of arrangement, for  Adobe to place their flash player/engine on the iPhone platform.

Without any official confirmation or denial by either of the giant companies, rumours have spread about the reasons for it not being so far on the platform, ranging from the iPhone not at the current processing prowess to be capable of supporting reasonable flash websites, to Apple and Adobe not being able to strike a deal on Adobe being able to also have acrobat on the iPhone (in competition to the in-build PDFViewer that Apple already has on it’s OS) and directly linking this agreement with Flash on the iPhone.

We can even go back to early this month, in an interview with Bloomberg News, where Adobe CEO Shantanu Narayen stated that Apple and Adobe are indeed working on a way of getting a flash engine on the smart phone platform. Ideally, one would assume that this will end up being a plug-in for the iPhone’s webKit/Safari rather than a stand-alone application that will sit in the app-store, and this technical road-block is what is holding up this infusion of Adobe’s baby with the Apple iPhone.

But regardless of what is happening behind the scenes, the mere fact that in 2009, we are still to have a smartphone that is capable of playing flash properly, is quite dissmal. Since Flash Lite’s inception many years ago, we have not been able to evolve to a stage where we can either have Google Phone, Windows Mobile or the media-savvy iPhone carry rich internet websites.

OK, everyone has heard about the success of the app-store and all those independent developers cashing in on those cheap $1 and $2 applications, using Objective-C and Apple’s SDK to develop these savvy apps, but imagine what would happen if flash was enabled on the iPhone. All those Flash and Flex developers would be able to start developing on the iPhone without the need to play around with Objective-C  (a not so easy language for those who come from the Flash and Java development backgrounds). More so, with Adobe Air, developers could potentially create iPhone apps that are stand-alone on the iPhone, in what would essentially be a new development channel for Apple.

Hopefully 2009 will be the year we will be surprised with a flash-enabled iPhone. Your thoughts?

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